15 Feb 2012

Unity

When it comes to developing apps and games for iOS, there are now so many possibilities. You can stick to strictly using Apple’s iOS SDK for your own development or you can instead choose to work with third-party solutions such as the Unity engine for developing iOS games. Unity engine is one of the most popular choices among iOS game developers, and its newest update gives an even more compelling reason to give it a shot if you’re looking to create some worthy iOS games.

Unity 3.5 contains new particle, lighting and rendering effects to improve the overall look of iOS games created with the engine, on top of improvements to AI and pathfinding code for enemies and memory and performance enhancements. The updated SDK now also allows developers to export their work to Flash, and to create a native client that can be played within Google Chrome without the need to install an add-on. The update also brings support for iDevice hardware components (including the camera, microphone, and compass) and software components (including iAd and Game Center support). Some features, though—such as multiplayer matchmaking—are only available to those who develop their games using Apple’s iOS SDK.

The basic Unity SDK is free, although there are specific subscriptions available to larger-scale developers which are quite reasonable in terms of pricing. If you’d like to take an alternative route in developing your iOS game, it couldn’t hurt to give Unity a try.

You can download version 3.5 now from Unity’s web site.

Via [TUAW]

Version 3.5 of iOS game engine Unity now available: